Portfolio

XR works made with artists, galleries and museums

2026 Universe Beneath the Salt

Incheon Art Platform

Universe Beneath the Salt 1Universe Beneath the Salt 2Universe Beneath the Salt 3

A participatory XR workshop. Visitors wipe away salt on a phone screen to uncover data about Incheon, then turn the data they collect into a universe of their own. Each universe joins a shared screen, “Our Universe”, and unfolds around the body in Apple Vision Pro.

  • Web App Development · Data Visualization · Apple Vision Pro
  • XR Development by XXR STUDIO

2026 Footprints of Connection

Incheon Art Platform, Citizen Lounge

Footprints of Connection 1Footprints of Connection 2Footprints of Connection 3

Footprints of Connection: An Ice Road and a Grain of Salt is a citizen-participation XR experience. A polar bear is stranded on melting ice, and visitors reconnect its path through small actions: clearing trash and plastic, switching off lights. The ice road grows back and the bear walks across it.

  • Apple Vision Pro · Hand Tracking · Intro Film
  • XR Development by XXR STUDIO

2026 White Extraction

Lee Youngho · Incheon Art Platform

White Extraction 1White Extraction 2

White Extraction: From Salt Mountain to Data Mountain is a spatial XR work linking the labour of resource extraction with the labour of data extraction. The viewer’s wiping gestures shape the digital forms, and the experience moves from a salt landscape laid over the real room into a fully virtual space where hidden labour becomes visible.

  • Apple Vision Pro · Hand Tracking · Spatial Interaction
  • Concept by Lee Youngho · XR Development by XXR STUDIO

2026 VR GALLERY

Gyeongbuk Art Association · Gallery Gyeongbuk

VR GALLERY 1VR GALLERY 2

An immersive XR exhibition of 305 works from the Gyeongbuk Art Market, viewed in Apple Vision Pro. Visitors move between day, night and the real room through five sections in auto-play, and can jump between sections or zoom in to study texture and detail.

  • Apple Vision Pro · XR Experience Design · Spatial Curation
  • Original Artwork by 258 Artists · Direction and Production by XXR STUDIO

2026 The Blue Eyes

Kim Sunhwa · Guri Art Hall

The Blue Eyes 1The Blue Eyes 2

An exhibition-format XR piece that follows a series of paintings. Visitors follow a blue light path on the floor to each work, where narration, subtitles, nature layers and spatial staging carry a single story of recovery.

  • Apple Vision Pro · XR Route Design · Spatial Curation
  • Original Artwork by Kim Sunhwa · Direction and Production by XXR STUDIO

2026 IPRAKKYOUNG

Cho Youngin · Gallery di Arte, Cheongdam

IPRAKKYOUNG 1IPRAKKYOUNG 2IPRAKKYOUNG 3

Put on Vision Pro in front of the painting Ascesis and its world extends into the real gallery. From where they stand, viewers experience an XR narrative combining subtitles, narration, 3D objects and spatial staging.

  • Apple Vision Pro Exp. · Spatial Storytelling · On-site Installation
  • Original Artwork by Cho Youngin · Direction and Production by XXR STUDIO
Watch video ↗

2026 DOOR

Kim Mihyun · Elfin Art Cube

DOOR 1DOOR 2

An XR intro at the exhibition entrance. Through a locked room, Duckie, drawing, stairs and sky, it shapes the visitor’s emotional entry before they step into the artist’s paintings.

  • Apple Vision Pro Intro · Narrative Development · Visual Direction
  • Original Artwork by Kim Mihyun · Direction and Production by XXR STUDIO

2026 Spider Phenomenon

Jeong Yehyeon · Submitted to DOK Leipzig

Spider Phenomenon 1Spider Phenomenon 2

Inside a sealed lift, a rumour becomes real. Viewers live through a 6-minute-20-second descending horror story: an old elevator, warning signs, a creature, and finally the rooftop.

  • Apple Vision Pro Native XR · Scenario · Visual Direction
  • Original Artwork by Jeong Yehyeon · Direction and Production by XXR STUDIO
Project site ↗

Interactive · Projection

INTERACTIVE / PROJECTION

3-channel projection · Salt landscape (5760×1080)
3-channel projection · Salt landscape (5760×1080)
Camera interaction · A flower field that blooms as visitors approach
Camera interaction · A flower field that blooms as visitors approach
TouchDesigner real-time graphics · Alchemy of Salt
TouchDesigner real-time graphics · Alchemy of Salt
Product showcase · Rotate the product on screen
Product showcase · Rotate the product on screen
3-channel projection · Crystals bursting
3-channel projection · Crystals bursting

Interactive media that reads visitors’ movement through a camera, and large projections spanning three walls. Many people can take part at once without a headset, which suits galleries, lobbies and festivals.

  • Real-time graphics · Camera and sensor interaction · Multi-channel projection
  • TouchDesigner · Camera tracking · 3-projector sync

Web · Game · Data

WEB / GAME / DATA

Harbor Claw · A claw-machine web game controlled by phone QR
Harbor Claw · A claw-machine web game controlled by phone QR
Visitor data → one archive film per person
Visitor data → one archive film per person
Archive film · Data becoming landscape
Archive film · Data becoming landscape

Browser-only experiences, such as a claw-machine game played from your phone, plus archive films that turn each visitor’s movement data into a film of their own. We also build the operations page that lets on-site staff check device status from a phone.

  • Web games · Visitor-data archive films · On-site operations page
  • WebGL · Phone QR controller · Real-time data visualisation

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